Protocol: WorldAfterEvents
Observational world event streams fired after their actions.
class WorldAfterEvents(Protocol)
Related API: PlayerBreakBlockAfterEventSignal, PlayerJoinAfterEventSignal, PlayerLeaveAfterEventSignal
Properties
player_break_block
@property
def player_break_block(self) -> PlayerBreakBlockAfterEventSignal:
Fire after a player successfully breaks a block.
Related API: PlayerBreakBlockAfterEventSignal
player_join
@property
def player_join(self) -> PlayerJoinAfterEventSignal:
Fire after a player joins.
Related API: PlayerJoinAfterEventSignal
player_leave
@property
def player_leave(self) -> PlayerLeaveAfterEventSignal:
Fire after a player leaves.
Related API: PlayerLeaveAfterEventSignal