Type Alias: InventoryLoadout
InventoryLoadout =
object
Player inventory, equipment, and selected-slot values applied as one loadout.
Properties
equipment?
optionalequipment?:Readonly<Record<EquipmentSlot,ItemStack|null>>
Equipment values keyed by public equipment slot.
selectedSlotIndex?
optionalselectedSlotIndex?:number
Selected hotbar slot to apply.
slots?
optionalslots?:Readonly<Record<number,ItemStack|null>>
Inventory slots keyed by zero-based slot index.